I’m not much of an artist. I used to draw quite regularly, but was a much stronger copier than anything; whenever I tried to draw purely from imagination, I could never get it even close to right.
The decision to become a comic book artist was therefore a natural one… uh, what?
Actually, since as far back as 2005, when I started work on The Game, I have been struggling to figure out the best way to produce professional art without sacrificing creative control over the process. Of course, the easiest way is to hire an artist, but I had no money for a professional, and I didn’t want to have to rely on the limited spare time of an amateur.
This post is a short explanation of the processes I have developed to create art for my various comic projects (with a focus on the soon-to-be-released The Lesser Evil), the reasons for my decisions, and the pros and cons of each style.
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Until very recently, it never crossed my mind that the purpose of writing was not necessarily to be published. Although every book on writing I had ever read stated that you must enjoy the process, they all (naturally) continued on to offer advice on getting published, so I guess I developed the assumption that the two processes go hand-in-hand.
For me, getting published was not about making money… or at least, not as much about that as it was about other things.
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Looking for info on The Lesser Evil? Click here!
Hello out there! If you’re reading this, you’re probably a bit lost. On the off-chance that you are actually here to read about this blog and its author, here are some highlights.
The title “SELECT * FROM Shane” is a simple SQL statement that essentially means “select all columns in the data table called Shane,” or in non-geek-speak, “Everything in Shane.”
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Category: Random
Tags: Academaesthetics, Baby, creativity, Katie, parenting, shanewsmith.com, The Game, The Lesser Evil, Video Games, work, Writing Leave a Comment